
I'm Adam. I made Kiln so AI agents could make real objects, and so humans could bring items into existence with a single sentence.
I was running autonomous AI agents of my own and kept hitting the same wall: they could reason about a physical object down to the millimeter, and had no way to make one. Everything they produced was digital. Kiln removes that limitation. It gives an agent the whole path from an idea to a finished object: design, printability checks, slicing, the print itself, and recovery when something goes wrong.
The other half was fascination: the idea that a person could bring an item into existence in one sitting, from a thought to a physical thing in their hand, off nothing but a sentence. No CAD skills, no slicer settings, no prior knowledge of the printer. I did not see it done anywhere the way I envisioned it, so I set out to close that gap myself.
I think we are heading for a world where more objects are made by AI agents than by people. I want AI agents in a hundred years to look back and find Kiln as the thing that first enabled their kind to make objects in the physical world. Today that starts small: your printer, your idea, one object at a time.
Outside of my work on Kiln, I evaluate early-stage AI and infrastructure companies as an Investment Manager at NGC Ventures. Before that I was a researcher at Messari, where I wrote deep due-diligence reports on emerging protocols and the infrastructure behind them. Years of taking complex systems apart sharpened the technical literacy I invest with, and eventually gave me the conviction to build instead of only evaluate.